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Text input during a game


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Hello everyone,


I'm new to phaser, but haven't found any information or examples on this. 

I am trying to implement a way when the player aproaches a door(an object tile in tilemap), then a new window within the game appears asking to enter a password for that door. At this moment I have just played with prompting(prompt(" ")) the player when he/she overlaps the door's tile, but it causes the player to keep on moving after entering the password. So my question would be what is the best way to solve this situation? Would like to see some examples if possible.


Thanks in advance:))


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