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Setting all sprites in a group to collide with one another


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It's easy to set collide between two sprites you know the names of. But how does one set collide to all sprites in a group (with each other)? In other words, the parameters aren't sprite1 colliding with sprite 2 but every sprite in a group colliding with every sprite in the same group.  


I'm sure I could accomplish this with a nested foreach loop, but I'm looking for something less dirty. 

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  • 1 year later...


I have a problem with collide in one group.

Create group:


    this.animal = this.game.add.physicsGroup();
     this.animal.enableBody = true;  


Adding animals to the group:

this.sheep =this.animal.create(zwierzex, zwierzey, 'sheepwalk');


    this.game.physics.arcade.collide(this.player, this.blockedLayer);
    this.game.physics.arcade.collide(this.player, this.animal);
    this.game.physics.arcade.collide(this.animal, this.blockedLayer, this.stopanimzwierz, null, this);



There are colliding wiht everything else but not with each other in the same group.. anuone know why?

Please help :)

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