hit2501 Posted December 27, 2014 Share Posted December 27, 2014 Hi everyone, I've been using the exporter for 3ds max to babylon to export simple models to viewing on html, everything works fine (with textures and all) but now I want to import a larger and more complex model but I cannot do it because the exporter to babylon has a limit of 65k vertices, I thought to divide the model into several .babylon files. My question is: how can I merge several .babylon files into one html? In this question (with my code to load one .babylon): http://stackoverflow.com/questions/27611416/load-multiple-babylon-files-in-one-html/27628095#27628095David Catuhe told me that it is possible to use instructions "BABYLON.SceneLoader.Append" but I dont know how to use it. I saw also in: http://www.html5gamedevs.com/topic/6436-load-mulpitle-objects-babylon-to-scene-with-heightmap-skybox-etc/page-3?hl=append it is possible to use "append" but not if this requires another version of babylon.js. I am new to babylon but I find quite interesting and would like to learn more. Sorry if something is misspelled, my native language is Spanish. Just in case: Im using the exporter for 3ds max because I cannot run the exporter for Blender (am 32 bits). Thank you very much. Quote Link to comment Share on other sites More sharing options...
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