Jump to content

Phaser/Animation Questions


glass22
 Share

Recommended Posts

Hi,

 

I'm just learning Phaser and animation.

 

I'm trying to make a character who walks, runs, stops, lifts it's arm to shoot.

 

How am i best to make a character that can walk, run, stop and lift it's arm?

 

Do I need 3 sprite sheets like 3 of the character running with arm lifted, walking with arm lifted, stopped with arm lifted, or can I somehow have like 2 halfs of a character and have a 3 sprite sheets running, walking, stopped and a top one for different arm positions?

Link to comment
Share on other sites

I would go for 2 halfs as it reduces file size and also work for designer. 

 

But there could be also different approach. Instead of sprite sheets you can use tween animations and animate each body part. You can use keyframe based animation tool from MightyEditor. Here are 3 time-lapse videos of how to create character animations:
idle: https://www.youtube.com/watch?v=NS_n7f0pMds

attack: https://www.youtube.com/watch?v=KHUo525FNoc

run: https://www.youtube.com/watch?v=XI9b8VdjQzM

 

Also check out step by step tutorial

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...