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p2 collision is lost !


skywalker
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i created 2 sprites and added p2 body for each of them first on is the player it is , second is static  and when i checkd for collision for each of them it works but only if the second one is not moving
when i move the second sprite around the world for example
 

this.update = function(){
        
block.body.x = block.body.x -1;

};

 

it is not collide with the other sprite  what is the problem :/ !

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