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P2 can't call a function when collision happen in a group


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i have this problem i want to call a function when two body of the same group collide.

Here is my try:

        pedone.body.setCollisionGroup(pedoneCollisionGroup);        pedone.body.collides([pedoneCollisionGroup, playerCollisionGroup]);        pedone.body.createBodyCallback(pedoneCollisionGroup, pedonehitpedone, this);

the function pedonehitpedone is not triggered any suggestion? sorry i'm pretty new to phaser and coding...

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