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How to import a mesh from Blender with no reflection at all


hit2501
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Hi.

 

I was wondering how can I export a mesh (curtains) from Blender to Babylon with no reflection at all, because when I do it (with or without lights) in Babylon looks like metal because of shine and thats an error Im trying to solve.

 

Can anybody help me?

 

Thanks.

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You can create new materials on the fly via code and then assign them to your meshes.

See the playground example here :

http://www.babylonjs-playground.com/?4

 

You can also in Blender set your material to have no specular at all (spec intensity to 0), and for some shaders you can define hard param to 2 to decrease the "metal aspect".

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