eldringoks1 Posted March 4, 2015 Share Posted March 4, 2015 Phaser is really challenging for me but I want to learn in more than anything in the world! (making bacon included). I am trying to make stages for my space shooter game which is in this repo https://github.com/jschomay/phaser-demo-gameBut, when i this part with another tileSprite for a map, it doesnt change, not until a long time.var starfield;function preload(){game.load.image('starfield', 'assets/newMap.png');} function create() { starfield = game.add.tileSprite(0, 0, 800, 600, 'starfield'); I noticed this when in my development I encountered an error and anything i did didnt change anything. not until the next day when I restarted my laptop and boom, It was working fine again; changes included. I am using an Apache server by the way. Link to comment Share on other sites More sharing options...
rich Posted March 5, 2015 Share Posted March 5, 2015 What do you mean it doesn't change for a long time? Link to comment Share on other sites More sharing options...
eldringoks1 Posted March 18, 2015 Author Share Posted March 18, 2015 I mean when I make changes to my code it doesn't apply the changes immediately. Like adding audio, changing image sprites. Link to comment Share on other sites More sharing options...
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