CodeIain Posted April 15, 2015 Share Posted April 15, 2015 Hi All, I am having a major issues importing a .babylon file that I created in google Sketchup then imported in to blender and out to a .babylon file. When ever I try and load it into my scene it just kills my application. I have also tried to load it into the http://www.babylonjs.com/sandbox/ and this just sits on the loading screen for ever and I can see any errors in the console. I have attached the file and trying to load. Could some one help I have been banging my head against this for 2 days now.house2.zip Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted April 15, 2015 Share Posted April 15, 2015 A .babylon is not all that useful for reading. There could be may reasons for not seeing anything. Post the .log from the export. Quote Link to comment Share on other sites More sharing options...
CodeIain Posted April 16, 2015 Author Share Posted April 16, 2015 Sorry am totally new to this what log are you talking about? And where do I get it? Quote Link to comment Share on other sites More sharing options...
vahith Posted April 16, 2015 Share Posted April 16, 2015 hi jc.. i am also having same problem when i loading data its givesTypeError: a is undefined ....FromArray=function(a,c){return c||(c=0),new b(a[c],a[c+1],a[c+2])},b.FromArrayTo... Quote Link to comment Share on other sites More sharing options...
Temechon Posted April 16, 2015 Share Posted April 16, 2015 I tried to load his house in a custom project : it seems to be stuck when loading textures.Can you re-create a zip file with the babylon and all textures please ? I can't help you on the Blender part unfortunately... Quote Link to comment Share on other sites More sharing options...
CodeIain Posted April 16, 2015 Author Share Posted April 16, 2015 Hi, I have uploaded the file with all the textures here http://codeiain.azurewebsites.net/content/images/files/House1.zip Could this be down to the fact am using Blender version 2.74? Regards Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted April 16, 2015 Share Posted April 16, 2015 Sorry am totally new to this what log are you talking about? And where do I get it?There should be a file created in the same directory as the .babylon with a .log extension, probably house2.log. It will have what was done (how big are your meshes), any warnings, etc. Putting it on Blender 2.74 seems a bit premature. I tried dragging the set of files to the sandbox. That .babylon is massive, 9.7 mb. How many vertices are showing as being exported in the .log file? Sand box just hangs. hi jc.. i am also having same problem when i loading data its givesTypeError: a is undefined....FromArray=function(a,c){return c||(c=0),new b(a[c],a[c+1],a[c+2])},b.FromArrayTo... vahith, you also need to post a log file. FYI, you should switch to the debug version of babylon.js, when you actually get an error there. Quote Link to comment Share on other sites More sharing options...
CodeIain Posted April 16, 2015 Author Share Posted April 16, 2015 Hi JCPalmerWith Blender 2.74 I wasn't getting any log files.Reverted back to 2.72 and now am getting log files.Looks like its a issue with my model, some textures are missing.Thanks for your help! CodeIain 1 Quote Link to comment Share on other sites More sharing options...
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