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How to correctly develop a game for both desktop, tablet and mobile


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I'm pretty new to Phaser and so far I think it's great.


However, I'm having lots of problems with making a properly responsive game. What I'm trying to achieve is a game that correctly adapts to desktop, tablet and mobile.


So far I'm detecting the device pixel ratio and trying to consider that when positioning elements and scaling, but it's really frustrating and hard to accomplish, so I was wondering is there is a correct way of doing this.


Thanks in advance!

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