parksie Posted May 31, 2015 Share Posted May 31, 2015 Hi All, I have just started to learn about Game development and am following a flappy bird clone tutorials All works fine, apart from the collision detection between the bird and the poles. I have the below code which loops through the poles it the group and should detect collision, however nothing happens. // enable collisions between the bird and each group in the pipes group this.pipes.forEach(function(pipeGroup) { this.game.physics.arcade.collide(this.bird, pipeGroup, this.deathHandler, null, this); }, this); I have the below code which is for a single object colllision with a TileSprite // Bird collides with ground this.game.physics.arcade.collide(this.bird, this.ground, this.deathHandler, null, this); And this works fine. Any suggestions? Link to comment Share on other sites More sharing options...
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