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where phaser parse and render text


L2L2L
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Where does phaser parse the XML document that contain the text location for the bitmap font sprite-sheet image?


Where does it use this information to render the sprite font to the screen from the image?


I tried to follow it, and as far as I can tell it use a native implantation  to parse the XML URL or XML string, than it store it.


Where does it retrieve this parse XML document and than extract the data needed to locate the correct text sprite from the image, than render it to the screen aka canvas?

I might edit this later...

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