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'Speed' of spriteSheet Animations ?


Nikow
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Hi, i need more informations about speed property of animations..

 

I did this :

bike.animations.add('pedale',[0,1,2,3,4,5,6,7,8,9,10,11,12,13]);bike.animations.play('pedale',0,true,false)bike.animations.speed = 10;

But the animation didn't play at 10 frames per seconds ....?

 

So What's wrong with my code and what is the good way to use it ?

 

Thanks all :)

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You're trying to set the "speed" property for the AnimationManager, not the animation itself. AnimationManager doesn't have a "speed" property, it won't do anything with it.

 

You can access your pedale animation through

bike.animations._anims['pedale']

or

bike.animations._anims.pedale

You should be able to set the speed there.

 

You can set your frameRate when you call add, if you know the speed you want to play it at in advance.

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