DrYSG Posted September 7, 2015 Share Posted September 7, 2015 I used the Blender exporter (in version 2.1) to export a model I found in Blend Swap: http://www.blendswap.com/blends/view/64340 But when I try to import the mesh I get the following problems: 1. Manifest not foundFailed to load resource: the server responded with a status of 404 (Not Found) (http://localhost/SceneViewer/road-babylon/scene.babylon.manifest?1441657284770 ) I noticed that your demo at http://www.babylonjs-playground.com/# (demo #16) import meshes has the same problem. 2. At line: babylon.2.1.js:5 babylon.2.1.js:5 Uncaught TypeError: t[A] is not a function --- All of this was tested with Chrome V45, and Bablylon 2.1 The server is Apache, but I see no problems loading. I also get a bunch of warnings about: WebGL: drawElements: texture bound to texture unit 2 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering or is not 'texture complete'. Or the texture is Float or Half Float type with linear filtering while OES_float_linear or OES_half_float_linear extension is not enabled which seems to be related to the fact that the blender model uses TGA files (and I don't know how to do a bulk convert of those textures yet). 3. Box SceneHowever, the simple no texture default box scene exports from Blender 2.7 just fine, and it also loads (but yes, I still get the missing manifest error), which appears not to be fatal, or the issue. Quote Link to comment Share on other sites More sharing options...
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