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How to set round body size


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  • 2 weeks later...

This happened to me as well. For me it was because the anchor point of the sprites are centered as soon as you apply the physics. So if you position sprite at x:0, its center will be at x:0 meaning that its left side will be out of bounds creating an instant collision. So if you want to position something to the left use x: itemWidth/2.

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