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Does babylon.js has a particle editor?


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I create a particle editor integrate in my CastorEngine game editor (open source). I'll probably detach my editor of particles and distribute here and also put on open source (GIT)


CastorEngine is being rewritten with a version 5.0. the particles editor also will be available in just modifying the properties of the particle system and choosing the emiter. CastorEngine save or export your project to your computer or to an FTP server of your choice on this version 5 

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