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My floor is falling down in 2.0


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Below is the code I used to create the floor in Panda.js v1.x The issue I seem to be having in 2.x is that the floor​ is now affected by physics/gravity and falls down. How could I make it stick in place?

this.world = new game.World(0, 2500);var floorBody = new game.Body({	position:	{		x: game.system.width / 2,		y: game.system.height 	},	collisionGroup: 1});var floorShape = new game.Rectangle(game.system.width, 50);floorBody.addShape(floorShape);this.world.addBody(floorBody);
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