Dad72 Posted November 14, 2015 Share Posted November 14, 2015 Hi, Recently, I had a problem with debugLayer and containers (layout) that has been fixed here. but I have the same problem with displayLoadingUI. be able to choose the container for display this LoadingUI like debugLayer I guess. Thank you DK Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 15, 2015 Share Posted November 15, 2015 Hello:) Why not trying to do it by yourself? And submit a PR? everything is here: https://github.com/BabylonJS/Babylon.js/blob/master/src/Tools/babylon.loadingScreen.ts Quote Link to comment Share on other sites More sharing options...
Dad72 Posted November 15, 2015 Author Share Posted November 15, 2015 I'd like to, but I do not know how and I do not control tapuscript.I think if I could do it, I would not ask the question here, I would do to be among those contributing. But I do not know by modifying existing code and even less with tapuscript. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 15, 2015 Share Posted November 15, 2015 just to understand your ask: what would you like to update on the displayLoadingUI system? Quote Link to comment Share on other sites More sharing options...
Dad72 Posted November 15, 2015 Author Share Posted November 15, 2015 In fact, I think you understand better what I mean by looking at the problem. Go to the Media tab (right) and click Import (blue button) and look immediately at the top left. you would see the babylon loading image.If you do not have time to see, may be trying to load another models (character by exemple), you'd see it. It is not displayed in the center of the canvas because I use a layout I guess. http://www.castorengine.com/Editor/ Merci Deltakosh Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 16, 2015 Share Posted November 16, 2015 Ok I see, I can give the loading div an ID that you can control using CSS then. I'll push an update for this. the ID will be: "babylonjsLoadingDiv" Quote Link to comment Share on other sites More sharing options...
Dad72 Posted November 16, 2015 Author Share Posted November 16, 2015 Yes, this should simplify things with it.Thank you Deltakosh Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 16, 2015 Share Posted November 16, 2015 this is done now Quote Link to comment Share on other sites More sharing options...
Dad72 Posted November 16, 2015 Author Share Posted November 16, 2015 I do not see a update on github channel on this part? You can not be send. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 16, 2015 Share Posted November 16, 2015 should be good now Quote Link to comment Share on other sites More sharing options...
Dad72 Posted November 16, 2015 Author Share Posted November 16, 2015 Yes, Thank you Deltakosh correct like this:$("#babylonjsLoadingDiv").css({ "position":"absolute", "z-index":"99999"}); Quote Link to comment Share on other sites More sharing options...
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