bergmann Posted November 18, 2015 Share Posted November 18, 2015 Hello everyone I'm trying to use the Image Collection feature from the Tiled Editor with Phaser but it seens that when I put some image (any kind) to the image list at Tiled and try to run the game, the game itself freezes (not even load) and crashs the browser (Firefox). If the Image Collection is empty at Tiled, there's no problem at all and the game just runs normally. I noticed that Phaser have got support to Image Collection, but how can I use this class if the game crashes when loading the JSON file? What I'm doing wrong? Thanks! Link to comment Share on other sites More sharing options...
jmp909 Posted November 19, 2015 Share Posted November 19, 2015 as far as i know you can only use image collections for Object layers, not Tile layers. I'm just trying to get an official answer on it. Link to comment Share on other sites More sharing options...
bergmann Posted November 19, 2015 Author Share Posted November 19, 2015 Hi jmp! In my case, I'm unable to load the Image Collection in first place, it seens. At first, I just created the Image Collection at Tiled, added some images on it, saved the JSON file and tried to load it, without using the images in any layer - and just trying to load them first in Phaser. But the browser and the game crashes when creating the tilemap object ( map = game.add.tilemap('worldmap'); ) Link to comment Share on other sites More sharing options...
leaf37 Posted February 14, 2016 Share Posted February 14, 2016 I also met this ... Have you solved this? Link to comment Share on other sites More sharing options...
Tourniquet Posted March 13, 2016 Share Posted March 13, 2016 So it's still not possible to use the image collection feature of tiled? Link to comment Share on other sites More sharing options...
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