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CSG bug ?


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Hi guys,


    When i was playing with CSG, my first goal was to make an "empty" half ball.


    So the work to do that is, first, substract a cube from a sphere to have an half ball, then create a sphere with a diameter more little and substract it from the last generated mesh (the half ball).


    As you can see in this PG : http://www.babylonjs-playground.com/#1BMMFB#1 all works fine execpt that it want to close the face where the sphere was cut.


    it's a bug or i'm using CSG incorrectly ?


    Some precisions here would be cool.



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