Stvsynrj Posted December 10, 2015 Share Posted December 10, 2015 Hi guys, When i was playing with CSG, my first goal was to make an "empty" half ball. So the work to do that is, first, substract a cube from a sphere to have an half ball, then create a sphere with a diameter more little and substract it from the last generated mesh (the half ball). As you can see in this PG : http://www.babylonjs-playground.com/#1BMMFB#1 all works fine execpt that it want to close the face where the sphere was cut. it's a bug or i'm using CSG incorrectly ? Some precisions here would be cool. Stv. Quote Link to comment Share on other sites More sharing options...
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