Jump to content

How to run function when animation is complete


Skilled Build
 Share

Recommended Posts

I see that there is an onComplete method on the Animations but I can't figure out how to use it. I want to run a function everytime an animation has been completed. Can someone explain how this can be done, my way of doing it now has me watching for the isFinished property to equal true, but this seems like the wrong way to do it.

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...