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Phaser Audio Looping CocoonJS


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I'm using Phaser 2.3 with Canvas + . I'm able to use the audio system fine, but there is a pause for about 200ms while looping an OGG file(~10 seconds of music) on each loop start. I need the audio looping for my background music. The best answer I could find was this : Ludei's comment. Is the issue solved or is there any fix? ( I also tried the latest version of Phaser, same results.)

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