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Shader as postprocess


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Hi guyz !

    As you may know, ShaderMaterial is made to be applyed on an object. But what if you want to make a fullscreen shader ?

    Then use the postprocess pipeline ! :D

    PG : http://www.babylonjs-playground.com/#1FRRYX#6

    Fullscreen : http://synergy-development.fr/tunnel/


    Hope you enjoy !

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