Wingnut Posted February 27, 2016 Share Posted February 27, 2016 Hi guys, http://playground.babylonjs.com/#13CBYF#0 Can someone tell me if this is normal shadow behavior? Mesh is beneath ground, shadow atop ground. Thanks. Quote Link to comment Share on other sites More sharing options...
jerome Posted February 27, 2016 Share Posted February 27, 2016 have a look here please, I think it's the same thing : Wingnut 1 Quote Link to comment Share on other sites More sharing options...
Wingnut Posted February 27, 2016 Author Share Posted February 27, 2016 Thanks Jerome, that got me on the right track. I was examining the shadow docs. Under 'filters' section, it says shadowGenerator.useVarianceShadowMap = true; is the default. But http://www.babylonjs-playground.com/#QOUJT#2 might be proving that incorrect. https://github.com/BabylonJS/Babylon.js/blob/master/src/Lights/Shadows/babylon.shadowGenerator.js#L7 Work, work, work. I just happened across it. I'm not near ready to work on the shadows tutorial yet. I think I need to go all the way back to basic elements, first, and fix the cylinder line... The height subdivs parameter (shown set to 1) is optional too. I'm thinking about removing the term 'tessellation' from everywhere, too. For a cylinder... 'lateral subdivs' and 'vertical subdivs'... but... not sure. This reminds me of the parameter naming conventions topic we once talked-over and where things never got ironed-out. Sigh. Thoughts, anyone? Should I re-activate the Tutorial Talk thread again, so it can get ignored once more? Sigh. But, before I do all that, I guess I need to build a single md file md-to-html docs builder jig... so I can view the html version (at home) of the .md files I edit... before I submit and PR. Otherwise, the HTML version of the .md's I edit... might turn out crappy, time after time, and that would cause a lot of work for the docs curators. Hey Gryff, are you starting to see why I am in a less-than-optimal mood? I got a workflow that's akin to rolling a concrete block down the street. Thanks again, J. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
jerome Posted February 27, 2016 Share Posted February 27, 2016 for md, I use sometimes this online service : https://stackedit.io/editor just paste your md syntax in the left column and you'll see the rendered HTML in the right one Quote Link to comment Share on other sites More sharing options...
Wingnut Posted February 27, 2016 Author Share Posted February 27, 2016 Excellent! Thanks! SUPER helpful. Have you noticed any deltas? (differences between our babylonDocs converter... and the online one?) thx. Quote Link to comment Share on other sites More sharing options...
jerome Posted February 27, 2016 Share Posted February 27, 2016 not really... but I didn't accurately check in fact Quote Link to comment Share on other sites More sharing options...
Temechon Posted February 27, 2016 Share Posted February 27, 2016 If it can help, know that the documentation is based on Github-flavoured markdown : https://help.github.com/articles/about-writing-and-formatting-on-github/ There IS some delta between MD and github-MD. Quote Link to comment Share on other sites More sharing options...
Wingnut Posted February 27, 2016 Author Share Posted February 27, 2016 Thx. *nod* I was more curious about the differences between our convert-to-html, and the one Jerome is speaking-of, which I haven't investigated much at all yet. Naturally, I would like the HTML result at that the stackedit site... to look exactly like the HTML of my md... after our/your build. But, I think I would need to "install" the CSS from our docs site... into that stackedit device somehow.... to see true results. No wait, that won't work, cuz the css selectors (id="blah"/class="blah") won't be available in the stackedit version of the html. crap. I need build'n'boogie. Drop an md in one end, and a browser-display AS IF it were installed at the BD site... comes out the other end. A quick 1-file build, and no need to launch a localhost webserver. That would be sweet. Then again, the localhost webserver is simple... no biggie. ----------- Aside: Just curious, T. I dropped that messenger thread. But, you should check the amount of time... from when you farted at me there, til I had an answer/playground... posted for DJousto. I bet it was under 3 minutes. I bet it took you longer than 3 minutes to fire your fart, no? Quote Link to comment Share on other sites More sharing options...
Temechon Posted February 27, 2016 Share Posted February 27, 2016 Aside : It was during a forum crawl I do several times a day, whenever I have the time. If I know the answer to the question, I answer right away. If I don't have time but know I can answer with a little work, I bookmark it and answer whenever I have more time. And yes, I check and answer my private message before forum posts. Quote Link to comment Share on other sites More sharing options...
Wingnut Posted February 27, 2016 Author Share Posted February 27, 2016 I think you realize that I was playing a "head game" with Amar, though, right? Trying to get him to re-evaluate his priorities and see if he feels ok about what he finds there. As they say somewhere... "Why glitter-up the pig... when it still has stomach worms?" errr... "Don't bother throwing parades if your street is full of potholes." errr... Why build demos... when the forum is question-laden, which inidcates that our docs and/or framework ease-of-use... sucks could be better? Quote Link to comment Share on other sites More sharing options...
Temechon Posted February 27, 2016 Share Posted February 27, 2016 IMO I think making a great demo for the community is a good priority But we're off subject here Back to the shadooows Quote Link to comment Share on other sites More sharing options...
Wingnut Posted February 27, 2016 Author Share Posted February 27, 2016 oh yeah, them. How do I mark this thing as answered/solved. Why can't I find the button? Anyone? yuh yuh yuh, the bjs website hasn't gotten QUITE heavy enough with demos... to snap the browser springs, yet. Let's load her up some more! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.