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add element to skeleton


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sword.attachToBone(skeleton.bones[34], character);

I made a small bone search function by name, which can help.

var searchBoneByName = function(skeleton, searchBoneName) {
    var index = 0;
    for (var i = 0; i < skeleton.bones.length; i++)
    	if (searchBoneName = skeleton.bones.name) {
    		index =  i;		
    return index;

sword.attachToBone(skeleton.bones[searchBoneByName(skeleton, "main_gauche")], character);


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