BryceJS Posted April 5, 2016 Share Posted April 5, 2016 Hello all, So I have been searching and I can't seem to figure this one out. I am trying to find out what the best way to end my game is? I can't seem to come across something such as scene.end() or something of that nature. What is the best practice for where I should put my winstate conditional in babylon.js? It seems like when I put it in my engine.runRenderLoop the game appears to freeze and I am unable to append anything to the page or break out of that runRenderLoop. Quote Link to comment Share on other sites More sharing options...
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