dave Posted April 18, 2016 Share Posted April 18, 2016 We've just released our latest engine feature: runtime lightmap generation. http://blog.playcanvas.com/runtime-lightmap-generation-for-webgl/ Basically we've designed a lightmapping solution that works well for the mobile web. It generates HDR lightmaps at runtime to prevent excess texture downloading. It's pretty cool! willeastcott and gaelbeltran 2 Quote Link to comment Share on other sites More sharing options...
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