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Disable last group-child body


WiLD11
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Hello, I have been stuck on something regarding groups. 

I want a group to only have the newest group object use body physics, but once a new one is  spawned, the old one's body gets disabled.

Illustrations might explain it better

 

 

abfead9bf0e16d2f4c8ecfeb808d201e.png

Then after a new object is added...

c4d6f8389398ff5f83fd4f1ee5d83c6e.png

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