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Need help on Phaser atlas


HugoMM
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I'm still new to Phaser, need some help on loading atlas.

I used Texture Packer to output the "multi-pack" Phaser jsonhash atlas which give me 5 json files and 5 png files, for one long 200*300 animation.

It seems I can not load them into the same "key" using game.load.atlas().

What's the solution to this?

 

thanks.

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How big are those 5 PNG files, like width and height in pixels? You might need to tell Texture Packer to make its exported PNGs bigger.

Because you're right: they won't be the same key. It's much harder to make a single animation that spreads across more than a single atlas. Not impossible, just not a simple ".animations.add(blah blah blah)".

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20 hours ago, drhayes said:

How big are those 5 PNG files, like width and height in pixels? You might need to tell Texture Packer to make its exported PNGs bigger.

Because you're right: they won't be the same key. It's much harder to make a single animation that spreads across more than a single atlas. Not impossible, just not a simple ".animations.add(blah blah blah)".

they are 2048*2048.

I'm a bit confused, could you please give more explanation on the solution?

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