heyzxz Posted May 20, 2016 Share Posted May 20, 2016 Hi there, I’m using Blender exporter v4.4.2 to export a blender model to my BJS game. By default , the exported model is using Smoothing shading, and the vertex count is 760. Then, I tried checking the ‘Using Flat Shading’ (under the 'Babylon.js 4.4.2' in ‘Data’ tab of the ‘Properties’ in Blender) and export it again, this time I found the vertex count is 1776… So my questions are: 1. Is it normal? Why the ‘Flat Shading’ increase the vertex count a lot?? 2. About the performance, if the vertex counts are equal, can we say the Flat shading has better performance then the Smoothing shading? 3. If the answer for the #2 is yes, consider the vertex count increase (if it is a normal behavior that Flat shading increase the vertex count ), can we still say yes?? Thank you! Quote Link to comment Share on other sites More sharing options...
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