legnox Posted May 31, 2016 Share Posted May 31, 2016 I would like to incorporate a few songs into my game, what would be the best method to allow the music to play sequentially, one after another. Is there a "onComplete" type of method for audio? Also, would it make sense to organize the music and game sound effects in separate groups, would that make it easier to adjust the volume of either group independently? I plan on having a music mute button and a effects mute button Thanks for reading! Link to comment Share on other sites More sharing options...
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