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In game tutorial/help


noobshit
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Easy way is a static (or semi-static) splash page/s with instructions on but this is least friendly to the user. This is fairly easy to code, slightly harder to the asset creation.

A better way would be to teach people to play the game, many games plump for tutorial mode to guide you through the basics using hints, tooltips or other intrusive measures. This is the hardest thing to code.

The absolute best way is to have your game be intuitive enough that users can quickly grasp the controls via discovery and likewise get to more complex gameplay features through experimentation. Pleasingly this is also the easiest to code, as in, no coding required! 

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