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Speed up faster network transfers assets


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 The best option is to enable gzip server side. We don't really have compression mechanism in babylon.js. gzip is really efficient and more than enough on our json file format. All our scenes on babylonjs.com are compressed using gzip and put on ou CDN (hosted by Azure). Coupled with jpeg or DDS, it can cover a lot of scenarios.

 Still, we have another option that may interest you, our incremental binary format, from: "The binary format is the evolution of the .incremental format. All meshes data are not store using json but binary format hence a great size optimization and a faster loading time."



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Babylon can also load glTF format (created by the Kronos Group), STL & OBJ file format via specific extensions: http://doc.babylonjs.com/extensions/STL & http://doc.babylonjs.com/extensions/OBJ

Incremental is a way to split the scene into several small files which allows incremental loading based on what the camera is currently looking at: http://doc.babylonjs.com/tutorials/Using_the_Incremental_Loading_System


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