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ground.checkCollisions not working in 2.4


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not sure if is a bug, i have two folders one with babylon 2.3 and one with 2.4

if i switch between babylon.js 2.3 to 2.4 

inside BABYLON.SceneLoader.ImportMesh i set a ground, and enable collision

ground.checkCollisions = true; 

seems to be ignore because camera can get under the ground, this doesn't happen with 2.3

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18 minutes ago, Deltakosh said:

I don't see a problem in this PG

is it normal that i can move the camera under the ground with

camera.checkCollisions = true;


ground.checkCollisions = true;

i guess i can't change babylon js version used by playground

EDIT 1: with 2.3 my camera could not go under the ground

EDIT 2: i forgot the line 5 scene.collisionsEnabled = true; ( i'm thing to reproduce my script )

but still not detecting collision between camera and ground


Edited by al404
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