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Arcade physics circle body scale


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I tried to modify the Arcade physics Body scale example online this way :

game.load.image('wizball', 'assets/sprites/wizball.png');

modifying the sprite in the create function like this:

//sprite = game.add.sprite(200, 300, 'gameboy', 2);
sprite = game.add.sprite(200, 300, 'wizball', 2);

 then adding this line after game.physics.enable :


and finally activating the debug in the render function


Why the circle body does not scale ? The only thing that scales is the sprite. :huh:

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