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Make color of polygon/rectangle a bit darker or brighter


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I was wondering are there any useful functions in Pixi.js which I can use in my Phaser 2.6 application to darken /brighten fill color of rectangles polygons etc...? For example make rgb(200, 150, 186) 10% darker.

I might code a function like that in JS but should I?

A tool that does the job but it works in NodeJS: https://www.npmjs.com/package/color

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I created this color snippet. Some useful things I found over the web.

        componentToHex = function (c) {
            var hex = c.toString(16);

            return ((hex.length === 1) ? "0" + hex : hex);
        }

        rgbToHex = function (r, g, b) {
            return "#" + this.componentToHex(r) + this.componentToHex(g) + this.componentToHex(b);
        }

        getRGBValue = function (hashString) {
            var result = "";
            if (hashString.indexOf('#') === -1) {
                result = hashString;
            } else {
                result = hashString.replace('#', '');
            }
            return result;
        }

        getDarkerHexColor = function (rgbValue, prcnt) {
            var rgbColor = this.getRGBValue(rgbValue),
                redChannel = this.toHex(rgbColor.substring(0, 2)),
                greenChannel = this.toHex(rgbColor.substring(2, 4)),
                blueChannel = this.toHex(rgbColor.substring(4, 6)),
                hashValue = this.rgbToHex(this.percentToSample(prcnt, redChannel), this.percentToSample(prcnt, greenChannel), this.percentToSample(prcnt, blueChannel));

            return this.getHexColor(hashValue);
        }

        getHexColor = function (hashString) {
            return parseInt(this.getRGBValue(hashString), 16);
        }

        toHex = function (str) {
            return parseInt(str, 16);
        }

 

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