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Parallax Mapping requirements


DigiHz Data
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I have been testing parallax with the standard material, and it is so cool.

Documentation is here: https://doc.babylonjs.com/tutorials/Using_parallax_mapping

My question is.....

To use the parallax, It is required to have a diffuse texture in the material?

(I have been testing around, and it seams to only work when having a diffuse texture in the material).

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Hi DD.  Go ahead and do that addition... good idea.  Welcome to the docs team!  Thanks for joining!  GitHub accounts start at the low low price of free.

https://github.com/BabylonJS/Documentation/blob/master/content/tutorials/02_Mid_Level/Using_parallax_mapping.md

There it is, waiting for your edit... calling your name.  "DD!  DD!  Fix me!"  ;)

Do the edit, make the pull request, hope it gets merge-approved, and then as soon as a new docs-build happens, it gets converted to HTML and appears on the website!

Yay!  Docs-contributor @DigiHz Data... super-hero!  :)

While you are there, could you fix @Nockawa's spelling of "tutorial" near the bottom?  thx!

(Do I seem to be begging for docs editing staff?  If so, good, because I am doing exactly that.)  heh

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