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Proper way to generate a texture from a graphics object in v4?


Billy Williamton
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  • 7 months later...
On 5.9.2016 at 10:02 AM, themoonrat said:
let graphic = new PIXI.Graphic();
// Make graphic however you want

// renderer is what was returned when you first created the pixi renderer via 'let renderer = PIXI.autoDetectRenderer()'
let texture = renderer.generateTexture( graphic);

 

Shouldnt it be "new PIXI.Graphics()" instead of "new PIXI.Graphic()"?

Pixi v4.x

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