jbattersby Posted September 5, 2016 Share Posted September 5, 2016 Hi, I'm adding fontWeight to some text and it works fine on everything except iOS where only the first character responds to the command. var textObj = game.add.text(0, 0, 'Hello World! This is a triumph!', { font: 'Arial', fontSize: 32 }); textObj.addFontWeight('bold', 6); textObj.addFontWeight('normal', 11); Only the 'W' becomes bold. Any suggestions? Link to comment Share on other sites More sharing options...
JulienDX Posted November 14, 2016 Share Posted November 14, 2016 I have the same issue... Please help ! ^^ Link to comment Share on other sites More sharing options...
st0n3vn Posted November 29, 2016 Share Posted November 29, 2016 Bump, I am experiencing this as well. Works fine on android but having this issue on an iPhone 6S and Mac mini. Link to comment Share on other sites More sharing options...
Etienne Posted April 27, 2017 Share Posted April 27, 2017 Same problem on Iphone, Ipad Any solution ? Thanks in advance! > Phaser version 2.6.2 Link to comment Share on other sites More sharing options...
samme Posted April 28, 2017 Share Posted April 28, 2017 Link to comment Share on other sites More sharing options...
Etienne Posted May 1, 2017 Share Posted May 1, 2017 Thanks a lot Samme for your answer and your time. Your example show the bug on ios ( updated ipad, same problem in Safari and Chrome mobile browser ). The green bold text have just the first letter "b" in bold and the "old" are not in bold. On other system, all the letter of "bold" are in bold and it's work fine. Best regards Link to comment Share on other sites More sharing options...
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