Jump to content

Tilemap World Wrap


Recommended Posts

I am looking for a way to achieve this effect in phaser with the inbuilt tilemap render:



This is what I found in the examples 


However the world wrap is not very fluid, since when you go from the right to the left then the image just snaps on screen.


The only other topic that I have found simlar to what I want is this:


And it unfortunately has no solution.

I can obviously achieve this outside of phaser but... Can I do it in phaser? Or can I at least come close to it? I am expecting something better then the world wrap example.

Any ideas?

Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...