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Safari issue with game.state.add


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Hi guys,

Currently having the joys of debugging someone else's code when I'm not familiar with Phaser.  Currently having an issue where the game won't start in Safari.  I'm getting a console error:

[Error] TypeError: undefined is not an object (evaluating 'game.state.add')

The line the error refers to is:

game.state.add('Boot', BasicGame.Boot);

console.logging BasicGame.Boot before that line returns the correct function rather than undefined so I'm not sure why it's doing this.  Only seems to be in Safari, OSX.  Chrome and FF aren't showing the error and the game is booting fine.  Any ideas?

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