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Creating video using BABYLON.Tools.CreateScreenshot?


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A couple questions with using BABYLON.Tools.CreateScreenshot() to create a video.

Can CreateScreenshot() handle being called 60 fps to generate images?

I noticed that there not antialiased. Why is that and how can I make it look like the way its rendered?

Can I just hack the Tools.DumpFramebuffer() to make .bmp instead of .png?


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Hi DonnyV... good to see you again.  Can I ask... Do you use Windows?  If so, there is a thing called Fraps.  Last I knew, that puppy will make a video out of nearly any running application.  I'm not sure if it would work for you... but what the heck, I thought I would mention it.  I don't have any answers for your other questions, though.  Sorry.

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I think I found a way to do it. I found this library called Ccapture.js.

The nice thing is that it doesn't capture the frames in real time because it hijacks the  requestAnimationFrame() method. Which lets it capture a smooth 60fps with no stutters. It even generates a webm video. I'll probably modify it so that it sends a bmp image to the server instead. All this will be running in a headless browser on the server anyway. I need large 1080 hd images and possibly 4K in the future.

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