campelo Posted September 20, 2016 Share Posted September 20, 2016 I'm creating a tilemap game using both phaser and tiled. As shown in the printscreen, I create the tilemap in tiled and everything looks fine. I then feed the tilemap json to phaser and somehow it renders it with some gaps between objects.Any thoughts on where are these gaps coming from and how to eliminate them? Link to comment Share on other sites More sharing options...
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