williamsma Posted October 26, 2016 Share Posted October 26, 2016 Coming from a WebGL background and new to PIXI.js, so I am used to sending multiple texture maps to a single Fragment Shader. I sense PIXI.js framework sends a default texture map to the fragment shader, but found little on sending multiple texture maps to a single Fragment Shader. Perhaps this is a restriction of the Framework. My question is how to send multiple texture maps to a single Fragment Shader. Is there a simple example of this? Appreciate any pointing in the right direction. Quote Link to comment Share on other sites More sharing options...
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