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Filter not loaded on first load, mobile


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Hi, I'm currently developing a game where in the preload phase I load a few images and a shader :

this.load.image('title', 'assets/images/title.png');
this.load.image('subtitle', 'assets/images/subtitle.png');
this.load.image('particle', 'assets/images/particle.png');
this.load.bitmapFont('belleza', 'assets/fonts/belleza.png', 'assets/fonts/belleza.xml');
this.load.shader('sphere', 'assets/shaders/sphere.frag');

Unfortunately it seems that on mobile (tested chrome + safari on iphone5s running iOS 10), the page requires a reload for the filter to work.

Any idea what I should be looking for? Desktop browser version works fine.


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