jinxsterz Posted November 18, 2016 Share Posted November 18, 2016 hey i seems to have a problem of the tracknode. so i used to example from this playground http://babylonjs-playground.com/#1N9RJY#5 and i used VRDeviceOrientationFreeCamera. however upon testing, the trackNode doesnt stay at the position of the mesh instead the position seems very off. any idea how to fix this? Quote Link to comment Share on other sites More sharing options...
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