sable Posted December 7, 2016 Share Posted December 7, 2016 I have question regarding the tracking of nodes in a scene with canvas2d elements (using ScreenSpaceCanvas2D). It seems that when a node goes behind the camera, the 2d element will initially go out of view, but will eventually re-enter if you keep moving away from the node that it is attached to. An example playground below, which is a very slight modification of a playground from the documentation, demonstrates this. Just pan forward through the cubes (with ctrl + click), and the rectangle2ds initially go out a view, but then come back onto the screen. http://babylonjs-playground.com/#1N9RJY#61 Is this the desired behaviour? Quote Link to comment Share on other sites More sharing options...
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