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How to boost performance on Android Devices


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  • 2 weeks later...

Do not change the data type of variables, do not store different types of variables in an array, use object pool (do not create "new" objects in the gameplay)

Do not add or remove elements of an array, use bitwise operations, do not resize the images inside the canvas, try to minimize or remove antialiasing to the images, that x now :)

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  • 1 month later...

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