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My heightmap


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If you use the 'Black and White' filter in Photoshop, you can adjust the strength of all colors, like the blue, orange, green etc.

This took literally 5 seconds, and I'm sure there is something in GiMP that creates the same result if you prefer a free application.



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I just added the ability to define your own color filter :

var filter = new BABYLON.Color3(1.0, 0.5, 0.2); 
BABYLON.MeshBuilder.CreateGroundFromHeightMap('m', url, {colorFilter: filter});

The ability to change the way the gradient to elevate the ground altitude is computed.
Default : Color3(0.3, 0.59, 0.11) as usual grey gradient.


Just wait this PR is merged in the core, please. 

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