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Javascript game development using Node.js, Grunt and Texture Packer


mandarin
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Hello!

 

I just finished a rather long article on using Node.js, Grunt and Texture Packer for javascript game development. It's 3.600 words, so make yourself a cup of coffee and get something to eat before you start. :-)

 

The article can be found here: http://mandarin.no/javascript-game-development-with-node-js-grunt-and-texture-packer/

 

In the article I explain how I setup my workspace, how I used Grunt for automating tasks and creating watchable directories so that the deploy directory always stays up to date. I also created an example project which you can clone/download from https://github.com/mandarinx/GameDevTemplateJS.

 

Was this useful? Too long? Easy to understand? I'd like to know. :-)

 

--

Thomas

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